WORLD / CROSS-BORDERS
Video game use soars amid COVID-19 quarantine
Published: Apr 23, 2020 06:53 PM

Visitors test the official video game of the Tokyo 2020 Olympic Games during the Tokyo Game Show 2019 at Makuhari Messe, Japan on September 12, 2019. Photo: IC



Spending on digital video games hit a record high $10 billion in March as people stuck at home under coronavirus lockdowns turned to gaming, market tracker SuperData reported on Thursday.

Money spent on major console games leapt to $1.5 billion in March from $883 million in February, while spending on games played on high-performance personal computers climbed 56 percent to $567 million in the same comparison.

Console and PC games tend to be popular in Europe and North America where restrictions on going out were ramped up in March due to the pandemic.

"Individuals are turning to games as a reliable entertainment option during the COVID-19 crisis and are using online multiplayer to keep in touch with others," SuperData said in a blog post.

Overall revenue from digital video games for the month was up 11 percent year-on-year, according to the industry tracker.

Nintendo sold five million copies of its family-friendly "Animal Crossing: New Horizons" in March, setting a sales record for the most units of a digital console game sold in a single month, SuperData said.

The closing of real-world stores due to the pandemic was cited as a factor in gamers purchasing more titles as digital downloads.

Spending rose by 15 percent on mobile games, reaching $5.7 billion in March, SuperData reported.

Among other leading titles, "Pokemon Go" saw revenue grow by 18 percent in March after maker Niantic modified features to make it easier to play, according to SuperData.

AFP